Re: BigRedCroc V0.3 full release - driver, sources, screenshots


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Posted by Chris Lundie from dialin12.eagle.ca (206.186.242.243)on March 28, 1998 at 22:53:41:

In Reply to: BigRedCroc V0.3 full release - driver, sources, screenshots posted by Marvin on March 28, 1998 at 05:37:38:

I would like to get the source code from 0.2 because 0.3 breaks Excalibur, a game that was almost working with 0.2. If we add 8-bit palette textures to it, it would be a big step forward. (And make sure to fix the depth buffer)



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